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The “Wow Factor” in Instructional Design

We’ve all heard about technology-enabled gamification, and about how we can increase engagement by making learning “fun.” But how…


June 29, 2018

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Three Steps to Effective Gamification at Work

In the first part of our series on gamification, we talked about some of the key dos and don’ts…


May 4, 2018

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Gamification Dos and Don’ts for Business

“Ask yourself what you’re trying to achieve and then build a game around it. If you want to get…


April 27, 2018


The Top Four Tech Trends Shaping the Future of L&D

There’s no way to know for certain what the future holds for L&D tech. Not without a crystal ball…


October 6, 2017


Content Curation and Gamification

Few people can resist “top ten” lists – especially when those lists deal with their “specialist subject.” In the…


July 15, 2016


Gamification But Not Necessarily Games

Gamification is the application of game mechanics, game dynamics, and game theory to non-game situations, such as e-learning. So,…


November 20, 2015


Games But Not Necessarily Gamification

Games and simulations have been around for millennia. They’re intrinsic to what makes us human. Humans have to learn…


November 13, 2015

Testing Conference-Strategy Criteria

A while ago, I wrote a post for this blog on how to get the most from attending conferences….


December 12, 2014

Using Gamification in Learning, With Brian Burke [L&D Insights Podcast]

Leader boards and award buttons might remind you of your school days but, increasingly, trainers are using them, and…


November 14, 2014